Thursday, December 10, 2015

Female Portrait 004

I got a tutorial a while back by Frank Tzeng (an amazing artist you should check out if you are into 3D modeling) on Sculpting likeness but I never got around to watching it. So I figured now was a good time to watch it since I was in a rut.
The full tutorial is very long and is a total of about 20 hours but it was definitely worth the watch. I learned a few new things about Zbrush and learned a lot about subtlety in anatomy. I think my biggest take away was just seeing his process of working as well as making observations from reference. I highly recommend buying the tutorial if you are trying to get better at sculpting likeness in 3D. 
One of the first things I learned was that lots of reference is essential for doing a likeness sculpt. And so I went and got as much reference as I could and made a layout sheet.
So with new motivation I restarted my sculpt once more. I used my previous sculpt as a base and started matching proportions first. After that I started sculpting based off my knowledge of anatomy and referencing the layout sheet. Once I got it to a point a asked for some feedback again and made the corrections. The good thing is that the new way that I set everything up makes it a lot easier to make corrections to the sculpt. This was the result.

To keep this post short I will end it there. Next time I will briefly talk about how I did the skin pores as well as start talking about the texturing.

Once again thanks for reading and I hope you look forward to the next post.

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