Sunday, January 31, 2016

Link Project 003

Now that I had my game plan, I started modeling. With this project I decided that I wanted to challenge myself and simulate clothing. Since I had never attempted simulating clothing and had only seen it done, I just went for it thinking that I was going to simulate everything.I started off by creating my character base in ZBrush. I created links body using ZSpheres then started sculpting.
Here was my result.
I also created a hair block-in that I would base my simulated hair strands off of.
Now that I had my base sculpt done, I imported it into Maya and retopoed the character and made base clothing that I would be able to simulate.
It was here that I started playing around with the dynamics of the clothing to see what I would be able to get away with.

It did not go as planed ...

That's it for today, thanks for reading and I hope you look forward to the next post.

No comments:

Post a Comment