As for Link's progress, I am finally ready to start testing cloth simulations. I finished Link's rig and promptly made a "rig test/celebration" video.
After creating that video I realized there were a few things that needed some adjustment. So I went in and made corrections. One problem was that the right arms pivots were not the same so I had to re adjust those. I also adjusted the joint placement for the eyes and eyelids. Before they weren't in the center of the eye and weren't rotating properly.
Now everything seems to be in working order. The only thing I may go back and fix is Link's tongue and teeth. I am not really happy with the way they look.
Since the rig is pretty much complete I decided to create a video going over the features I created on Link's rig.
That's all for this weeks post. Thanks for reading and I hope you look forward to my next post.